Kubikly vs INK TO BRICK: a Bohemia Mía editor review
We opened Bohemia Mía in Kubikly and INK TO BRICK to inspect the layout, wall properties, views and editing experience. Real screenshots and specific findings.
Kubikly’s Bohemia Mía result needs substantial architectural correction before we would use it to discuss this apartment. Room names survived more convincingly than the partitions and terrace layout. Its editor still has useful controls: selecting a wall opens explicit length, thickness, opening and material settings. That distinction matters when choosing a tool: recognition quality and the ability to repair the result are separate questions.

The layout problem is easier to see in Plan
In 3D, the broad room arrangement can look plausible at a glance. Plan reveals where the result falls short: service-space labels overlap at the back, some spaces share an insufficiently divided area, and the front terrace reads as one extended strip. Names such as Cocina, Ropas and Alcoba principal do not prove that their boundaries were reconstructed correctly.

The INK model offers a clearer presentation of separate terraces, glazing, railings, bedrooms and kitchen. Those features make it more useful for discussing this particular apartment. A presentation advantage is still different from measured reconstruction accuracy: a reviewed model and an initial conversion can contain different amounts of correction and added detail.
What the full editor gives you
Kubikly’s explicit property fields are a strength. They show what a selected wall can change without making the user discover every operation through chat. The object tree also helped us select an element that was difficult to distinguish in the overall model. On this drawing, however, overlapping plan labels reduced legibility and the amount of layout repair would matter more than the number of controls.
INK’s arrangement keeps furniture choices, finishes and design history close to the model without showing every property panel at once. In the local test, deleting and restoring the imported object worked and the restored state survived a refresh. That gives concrete evidence for a recoverable browser draft; it does not test an authenticated project save or a native wall correction.
Measurements and confidence are different
The Kubikly object tree listed 21 wall-and-opening elements: 11 walls, four doors, three sliding doors and three windows. We also counted 13 named space groups. These are observed output counts, not a recall score against the drawing. A room group can exist while its geometry is wrong, as the plan view illustrates.
The selected wall’s thickness field displayed “AI ESTIMATED 91%”. That is Kubikly’s estimate indicator for a property, not an independently measured 91% reconstruction score. The same project still said it needed one measurement, and Plan warned that no dimension on the drawing was readable. We would resolve that reference before comparing areas or ordering anything by the model’s dimensions.
Cost and the next operation
The Kubikly pricing page reviewed on October 7 lists one free complete generation after email verification, with later generations, renders and exports using credits. Its Kubikly product guide describes chat and manual edits, version restoration and GLB/OBJ output. Our test account showed zero credits; we did not purchase credits, generate paid images or complete an export.
Choose according to the correction and handoff you actually need. Kubikly’s property editor is worth evaluating when direct wall fields and chat are priorities. We would choose INK for developing this apartment’s materials, furnishings and layout alternatives, and for continuing from supported model imports. Check current INK pricing and the model import guide before choosing an export or assuming a native application file is supported.
How this review was made
We opened the owner-provided Bohemia Mía project in Kubikly’s authenticated editor on October 7, 2026. It showed version 1 and needed a scale reference. For INK we used the current published Bohemia Mía project, whose description includes photo-based revisions, and opened its intact GLB in the local manual editor. Component conversion exceeded the import output-size limit, so the local intact-model load does not establish successful end-to-end import. We did not change Kubikly’s geometry or test its chat, paid output, save/restore or mobile journey. These screenshots compare the available models and editors; they do not establish a universal winner or a first-pass accuracy percentage.
See Bohemia Mía in Strukt AI and INK TO BRICK for the editor GIF and a completed GLB export. The 43-tool guide separates hands-on observations from documented capabilities across the wider market.